Topic: Audio indication for walls on a 2d map
So, if you're playing audio games such as Paladin of the sky or Manamon, if you like tone indication for walls technique used in these games, and you want to have similar in your game, you can use my experimental code for that. Note, this code isn't the best, but it works well. I got some suggestions to use vectors in order to improve the code, so I will update the code eventually. Here's the current code.
https://dl.dropboxusercontent.com/u/407 … _walls.bgt