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Software

BGT (Blastbay Game Toolkit)

Introduction

Are you a devoted player of audio games? Is your brain spinning around with interesting and innovative ideas for games that you would like to make if you only knew how to go about it? If the answer to both of these questions is yes... Read on!

BGT is a toolkit which allows you to produce your own audio games from the ground up, without having any prior knowledge of computer programming at all. BGT, which stands for Blastbay Game Toolkit, allows you to spend all your valuable time coming up with new great ideas and concepts, rather than wasting months struggling with never-ending programming guides that don't make any sense to begin with. If you fit into this category of enthusiastic entrepreneurs, then BGT is the perfect tool for you to turn your ideas into stunning reality.

Features

  • Contains a powerful, high-speed game engine.
  • uses an extremely versatile scripting language.
  • Comes bundled with many helper modules to make game creation even easier.
  • Ships with extensive documentation and example material.
  • Language syntax conforms mainly to that of C++, making it easy to learn other programming alongside BGT.
  • Absolutely free, with a liberal license.
  • A collection of professionally produced music is available to all BGT users.

Download

You may download the software by clicking on the link below.
Download BGT Version 1.3

BGT Orchestral Music pack Audio Download

We are proud to present the BGT Orchestral Music Pack! This package contains 20 fully orchestrated loops and 5 stingers, written and produced especially for BGT by Quinten Pendle. All of the loops are pre-cut, which means that they can be used in your game directly without any editing. This music is governed by the same license agreement as the BGT engine itself, with some minor variations. Before using the material in any way, please see the readme.txt and terms.txt files that are part of this distribution.

Download the BGT Orchestral music Pack

Example Games

After downloading and installing the engine, you may also obtain the example games listed below. These may help you to understand how BGT works more quickly, and may give you a bit of enjoyment if you're lucky.

Please note: These example games are the property of their respective owners. Material used in these games is not part of the BGT package and may or may not use its own license, so make sure to get in touch with the developer before using any sound files or other accompanying game material.

Please note that the author of each individual game is fully responsible for the contents of his or her production. Blastbay Studios is merely acting as a host for these, and cannot be held responsible for any copyright infringements, data loss or other damages that may arise as a direct or indirect result of installing or in any way using these games. The games produced by Blastbay studios which are covered by the BGT license agreement, which can be found as part of the official BGT package.

Please click on the links below to download the example games.

Guess the Number
By: Blastbay Studios (Philip Bennefall)
Try to guess what number the computer is thinking of, and attempt at the same time to avoid falling asleep.

Shockshot
By: Blastbay Studios (Philip Bennefall)
Shoot at a target, and try to beat your own personal score.

Soundfall
By: Lukáš Hosnedl
Soundfall is your classical bop it style game, but with some cool twists. Try to shoot as many of the falling sounds as possible before too many of them hit the ground with a deafening crash!

Number Challenge
By: Damien Pendleton
Remember the old game of Simon? This is a new version of this old favorite, but with numbers this time. This is a good introduction to BGT coding, and should provide a nice starting point for new learners.

Windows Attack
By: Felix Grützmacher
Alert! Windows Attack has hit your computer with an ominous boom, threatening to turn your life and your computer into a blue screen of death. Shoot down the falling viruses in this space invaders clone, or suffer the consequences of null and void.

23 Bricks
By: Jason H. SantaAna-White
This is the traditional game of 23 bricks, where you have to try to outsmart your opponent and get them to remove the last brick from the pile in order to win. This game features several difficulty levels, as well as configurable voice settings which is an excellent starting point for a new learner to begin exploring the possibilities of saving and loading game data.

Shut the Box
By: The A T Guys
Combining both chance and skill, this game is the perfect time waster for any five minute break. Try to clear out all the numbers on the game board by strategicly removing numbers from 1 to 9, based on the output of the dice.

Do you wish to submit a game for inclusion in this list? Please see the BGT example game submissions page.

Happy coding!
Copyright © Blastbay Studios
Graphic design by Gemma Hadfield